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		<title><![CDATA[HUNTBORN - HUNTBORN Zombie Invasion]]></title>
		<link>https://huntborn.com/</link>
		<description><![CDATA[HUNTBORN - https://huntborn.com]]></description>
		<pubDate>Thu, 16 Apr 2026 21:38:58 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Server Rules]]></title>
			<link>https://huntborn.com/showthread.php?tid=45</link>
			<pubDate>Sun, 04 Jan 2026 18:43:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://huntborn.com/member.php?action=profile&uid=1">GasmoN</a>]]></dc:creator>
			<guid isPermaLink="false">https://huntborn.com/showthread.php?tid=45</guid>
			<description><![CDATA[to be added]]></description>
			<content:encoded><![CDATA[to be added]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Server Information]]></title>
			<link>https://huntborn.com/showthread.php?tid=14</link>
			<pubDate>Wed, 06 Nov 2024 22:43:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://huntborn.com/member.php?action=profile&uid=1">GasmoN</a>]]></dc:creator>
			<guid isPermaLink="false">https://huntborn.com/showthread.php?tid=14</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color"><span style="font-size: large;" class="mycode_size">HUNTBORN Zombie Invasion</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #ffa339;" class="mycode_color">Server Information</span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Server IP: </span>zm.huntborn.com<br />
<span style="font-weight: bold;" class="mycode_b">Owner: </span>GasmoN<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ffa339;" class="mycode_color">Mapcycle</span></span><br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>zm_gs_fortunas<br />
zm_gs_hellzs<br />
zm_gs_fivex<br />
zm_gs_crossite<br />
zm_gs_attackice<br />
zm_gs_undead<br />
zm_gs_pis22</code></div></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="font-weight: bold;" class="mycode_b"><span style="color: #eeeeee;" class="mycode_color"><span style="font-size: large;" class="mycode_size">HUNTBORN Zombie Invasion</span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #ffa339;" class="mycode_color">Server Information</span></div>
<br />
<span style="font-weight: bold;" class="mycode_b">Server IP: </span>zm.huntborn.com<br />
<span style="font-weight: bold;" class="mycode_b">Owner: </span>GasmoN<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ffa339;" class="mycode_color">Mapcycle</span></span><br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>zm_gs_fortunas<br />
zm_gs_hellzs<br />
zm_gs_fivex<br />
zm_gs_crossite<br />
zm_gs_attackice<br />
zm_gs_undead<br />
zm_gs_pis22</code></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Donations]]></title>
			<link>https://huntborn.com/showthread.php?tid=13</link>
			<pubDate>Wed, 06 Nov 2024 22:43:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://huntborn.com/member.php?action=profile&uid=1">GasmoN</a>]]></dc:creator>
			<guid isPermaLink="false">https://huntborn.com/showthread.php?tid=13</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/HW8gM4WJ/rsz-vip-logo.png" alt="[Image: rsz-vip-logo.png]" class="mycode_img" /></div>
<br />
No one is required to donate. It's all your good will. But for those who help us keep our web and game servers up and running, we prepare some special perks like different levels of VIP membership, booster cards, in-game cash, etc. Below, you can see a list of all currently available perks and minimum donation amount needed to claim them.<br />
<br />
<br />
<div class="mycode_table_column" style="width:50%;float: unset;margin:auto;">
<ul class="mycode_table_data">
<br />
<li class="mycode_table_header">VIP Membership</li>
<br />
<li><pre>
€2.99 Euro<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff857a;" class="mycode_color">VIP Level 1</span></span><br />
</pre></li>
<li><pre>
€3.99 Euro<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff857a;" class="mycode_color">VIP Level 2</span></span><br />
</pre></li>
<li><pre>
€4.99 Euro<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff857a;" class="mycode_color">VIP Level 3</span></span><br />
</pre></li>
<li><pre>
€5.99 Euro<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff857a;" class="mycode_color">VIP Level 4</span></span><br />
</pre></li>
<br />
</ul>
</div>
<br />
<div style="text-align: center;" class="mycode_align">To see all the VIP privilegies, visit our <a href="https://huntborn.com/donate/" target="_blank" rel="noopener" class="mycode_url">donation page</a></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://i.postimg.cc/HW8gM4WJ/rsz-vip-logo.png" alt="[Image: rsz-vip-logo.png]" class="mycode_img" /></div>
<br />
No one is required to donate. It's all your good will. But for those who help us keep our web and game servers up and running, we prepare some special perks like different levels of VIP membership, booster cards, in-game cash, etc. Below, you can see a list of all currently available perks and minimum donation amount needed to claim them.<br />
<br />
<br />
<div class="mycode_table_column" style="width:50%;float: unset;margin:auto;">
<ul class="mycode_table_data">
<br />
<li class="mycode_table_header">VIP Membership</li>
<br />
<li><pre>
€2.99 Euro<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff857a;" class="mycode_color">VIP Level 1</span></span><br />
</pre></li>
<li><pre>
€3.99 Euro<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff857a;" class="mycode_color">VIP Level 2</span></span><br />
</pre></li>
<li><pre>
€4.99 Euro<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff857a;" class="mycode_color">VIP Level 3</span></span><br />
</pre></li>
<li><pre>
€5.99 Euro<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #ff857a;" class="mycode_color">VIP Level 4</span></span><br />
</pre></li>
<br />
</ul>
</div>
<br />
<div style="text-align: center;" class="mycode_align">To see all the VIP privilegies, visit our <a href="https://huntborn.com/donate/" target="_blank" rel="noopener" class="mycode_url">donation page</a></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Gameplay Guidelines]]></title>
			<link>https://huntborn.com/showthread.php?tid=12</link>
			<pubDate>Wed, 06 Nov 2024 22:43:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://huntborn.com/member.php?action=profile&uid=1">GasmoN</a>]]></dc:creator>
			<guid isPermaLink="false">https://huntborn.com/showthread.php?tid=12</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #ffa339;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">HUNTBORN </span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #ff857a;" class="mycode_color">Zombie Invasion</span></div>
<br />
Possibly the only server focused on balance, fair-play and optimization for everyone. From various items to choose from, different mechanics and gameplay modes, to unique features and addons that will definitely keep players occupied for a long time. All that while keeping one of the most important things in mind - performance. Below, you can find just some of many features that server offer. Others are meant to be discovered by playing.<br />
<br />
<div class="m_box_full">
<span style="font-weight: bold;" class="mycode_b"><span style="color: #72ff84;" class="mycode_color">Dynamic gameplay mechanics </span></span><br />
<hr class="mycode_hr" /><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="color: #9df9ff;" class="mycode_color">Reworked attributes</span></span><br />
</li>
</ul>
In order to keep balance in order, health for zombies, number of infected players, and game modes that are playing are determined by the current number of online players. Meaning, when the first zombie gets infected, it won't have a fixed amount of health like you maybe seen before, but instead, health will be calculated by the number of currently online players.<br />
<hr class="mycode_hr" /><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="color: #9df9ff;" class="mycode_color">Infection bomb improvements</span></span><br />
</li>
</ul>
A few new requirements are added in order to successfully use infection bomb and at the same time improve general gameplay experience for everyone. <br />
For instance, throwing an infection bomb on a single human won't work, meaning that it needs to be 2 or more humans in an explosion radius to be infected.<br />
Also, buying infection bomb is possible only if there are more alive humans than zombies.<br />
<hr class="mycode_hr" /><ul class="mycode_list"><li><span style="color: #9df9ff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Zombie Shock rework</span></span><br />
</li>
</ul>
Instead of running around the map as a zombie and being scared of humans because you can't move at all when they shoot you, with this new zombie shock mechanism humans will be the one scared to run around and take risks, like it should have always been. Meaning, when humans shoot zombies, instead to slow them down, zombies will be able to keep running full speed and the only difference is that bullets will cause them to be knocked back a little.<br />
</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #ffa339;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">HUNTBORN </span></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #ff857a;" class="mycode_color">Zombie Invasion</span></div>
<br />
Possibly the only server focused on balance, fair-play and optimization for everyone. From various items to choose from, different mechanics and gameplay modes, to unique features and addons that will definitely keep players occupied for a long time. All that while keeping one of the most important things in mind - performance. Below, you can find just some of many features that server offer. Others are meant to be discovered by playing.<br />
<br />
<div class="m_box_full">
<span style="font-weight: bold;" class="mycode_b"><span style="color: #72ff84;" class="mycode_color">Dynamic gameplay mechanics </span></span><br />
<hr class="mycode_hr" /><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="color: #9df9ff;" class="mycode_color">Reworked attributes</span></span><br />
</li>
</ul>
In order to keep balance in order, health for zombies, number of infected players, and game modes that are playing are determined by the current number of online players. Meaning, when the first zombie gets infected, it won't have a fixed amount of health like you maybe seen before, but instead, health will be calculated by the number of currently online players.<br />
<hr class="mycode_hr" /><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b"><span style="color: #9df9ff;" class="mycode_color">Infection bomb improvements</span></span><br />
</li>
</ul>
A few new requirements are added in order to successfully use infection bomb and at the same time improve general gameplay experience for everyone. <br />
For instance, throwing an infection bomb on a single human won't work, meaning that it needs to be 2 or more humans in an explosion radius to be infected.<br />
Also, buying infection bomb is possible only if there are more alive humans than zombies.<br />
<hr class="mycode_hr" /><ul class="mycode_list"><li><span style="color: #9df9ff;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Zombie Shock rework</span></span><br />
</li>
</ul>
Instead of running around the map as a zombie and being scared of humans because you can't move at all when they shoot you, with this new zombie shock mechanism humans will be the one scared to run around and take risks, like it should have always been. Meaning, when humans shoot zombies, instead to slow them down, zombies will be able to keep running full speed and the only difference is that bullets will cause them to be knocked back a little.<br />
</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[General Discussion]]></title>
			<link>https://huntborn.com/showthread.php?tid=11</link>
			<pubDate>Wed, 06 Nov 2024 22:43:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://huntborn.com/member.php?action=profile&uid=1">GasmoN</a>]]></dc:creator>
			<guid isPermaLink="false">https://huntborn.com/showthread.php?tid=11</guid>
			<description><![CDATA[Server-related discussions. Feel free to write here, or open a new topic.]]></description>
			<content:encoded><![CDATA[Server-related discussions. Feel free to write here, or open a new topic.]]></content:encoded>
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